This is the cut-scene model of
Ameriquest Field in Arlington; I created in
Maya for the MLB 2K series
of video games. I was responsible for: collecting reference, modeling, UV
work, color/normal map creation, lighting, optimizing, and integrating into
the proprietary Take2 shading
system (the crowd was modeled & animated by other artists). While the
game-play stadium is loading, several cut-scenes play that mimic a
television broadcast (using my façade as the set).
Arlington’s
stadium has a modern design that uses assorted brick arches supported by
imposing green steel girders. Omitted from the model were the trees that
line the sidewalks on the sides of the stadium. The polygon expensive trees
were represented as props placed just in front of the cut-scene camera (if
featured). A challenging area was the intricate metal gates the crowd enters
through. I had to insure they were modeled very “cleanly” by welding all
vertices so there weren’t any seems. The brick facade was created by tiling
lower resolution brick color/normal map textures, combined with a
“weathered” multiply map layered on top of it to break up the tiling.